Week 15 – An Introduction into the Games Industry
As I said in one of my previous blogs the whole coming from the bottom and reaching the top just makes me smile. Just like the games industry it came from starting in a bedroom into buildings with people working as teams. The games industry has become a multi million pound industry. With company spanning all across the globe, along with console manufactures to back them up.
Employees of the games industry I would say are the luckiest people in the world, their cant be a more enjoyable job but to play games and create them as well. As for today’s employees in the industry there are people who have jobs that they specialise in i.e. concept artist, 3d modeller and motion capture etc, thus making a production of a game a lot more in depth and organised. In the old days budgets on games were restricted but in today’s industry budgets are in the millions. But what fear is that game companies will outsource to make the project easier and cheaper to complete. As for me a striving games designer I would like to be in that seat in the office creating cool features and model for a game, but if this continues jobs will be hard to get.
I guess the biggest challenge for the industry is finding new talent, talent with that drive and artistic ability to bring something new to the table. I go back to what I was saying earlier on outsourcing, its not a bad thing to hire someone for a particular period to do some work and the part ways when the project is complete, but in couple of years I will be one of them people who will be looking for a job in the industry and things such as outsourcing will probably damage my hopes in getting a job. If it continues in going into this direction people will then start to lose interest and start moving on to other job i.e. movie, T.V and internet, all I can say that would just be waste of time and talent.
Friday, 18 April 2008
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